Pack Animal

Mechanics
Loot can be bagged by a player by interacting with it. When carrying a bag of loot, a player will have a walk and run speed penalty, in the form of having their speed decreased. Depending on the type of loot, a bag can significantly decrease a player's speed. The basic version of this skill reduces that speed penalty by half, or 50% while the aced version of this skill decreases the interaction speed of picking up a dropped or thrown bag to instantaneous.

Strategy

 * On maps with large amounts of bag transport or carrying, such as Golden Mask Casino or Shadow Raid, both the basic and aced version of skill can help to lower the large amount of time spent transporting bags.
 * In loud, the basic version of the skill can help reduce the time spent in areas without cover which become dangerous due to being in the open allowing you to be easily swarmed by enemies, like in Cook Off. When using Carrier Pigeon, it is recommended to pick up this skill as well, as carrying two bags also stacks the weight and speed penalty of each bag.
 * If this skill is not able to be taken, it may be more efficient to throw the bags rather than carrying them over from A to B, depending on the type of loot. When doing this strategy, it may be better to take Carrier Pigeon basic over Pack Animal, as it is better suited to it.
 * In maps that contain no bags, such as Blood Money or Mall Raid, this skill has no use, becoming a waste of points but can otherwise help out, preventing you from halting to a snail's pace.
 * Heavy bags like Weapons or Gold Bars may heavily hinder your speed, which the basic skill can supplement it by reducing its overall weight.