Mutators

Mutators are a configurable gameplay modification added on 20th April 2022.

Overview
Mutators can be introduced into a lobby before starting it. These act like modifiers, and are meant to "spice up" gameplay by modifying the session. Some impact the gameplay very little, but others may seriously affect certain heists. Matches that have any Mutators applied will grant Mutated Experience (MXP) instead of regular Experience that is used to reach Infamy. You can purchase Mutators with Mutation Points.

Mutation Points
Mutation Points can be acquired as soon as you reach Level 100, and therefore in all levels of Infamy. Reaching Level 100 allows you to join a Mutated Lobby, and upon completion of the Heist, you will be granted Mutated XP, which goes towards your Mutation Level. Every 10 Mutation Levels you are granted a Mutation Point, which can be spent on any of the Mutators below. Additionally, you are granted 1 Mutation Point upon reaching Level 100.

The Code 'mutation' grants you 2 free Mutation Points.

Trivia
The National Guard response and Boo! mutators can't be selected together despite being compatible with each other as proven in Authority.

You can only have 10 mutators activated at once.