Transport

"We are watchdogs on this mission. Deliver the bloxy cola to the harbor. I expect the cops'll be after you though..."

- Legacy description "We've been asked to protect some product in transit. Should be simple!...wait, are those sirens?"

- Current description

Overview
Transport is a 2-day heist that requires delivering bags of Bloxy Cola onto a truck on the first day, and then delivering them onto a boat on the second day.

Walkthrough
Day 1 takes place during an ambush. Players must escape the ambush, secure their loot and get to the second day.
 * 1) Escape the truck.
 * 2) Wait for the loot dropoff vehicle to arrive.
 * 3) Secure bags.
 * 4) Wait for Goose to pick up the crew. The escape will be available on a platform near the road.
 * 5) Escape.

Day 2
Day 2 takes place at a harbour. Players must retrieve their loot from another ambush and secure them via Manta's boat.
 * 1) Signal the boat via a fuse box in the warehouse.
 * 2) After a few minutes, Manta will inform the crew of which dock (3/4/5) they will be using.
 * 3) Retrieve the loot.
 * 4) When Manta's boat has arrived at the specified dock, start securing the loot. Only 4 bags may be secured per boatload, requiring Manta to empty the boat and then return for more.
 * 5) Once bags have been secured, Jade will call in Goose to pick up the crew once more.
 * 6) Wait for Goose to pick up the crew. The escape will be available on either side of the two platforms of the warehouse, one of which is accessible via an exterior staircase.
 * 7) Escape.

Trivia

 * This is one of two maps to be released in 2020, the other being Trick or Treat.
 * This map is very similar to the Watchdogs heist from PAYDAY 2.
 * This is the first 2-day heist since beta.
 * On day 2, if you accidentally drop a bag in the water or are trying to get the "Whoops!" badge, the bag will always teleport back near the boat.
 * There is a chance that the police can break the railing at the small platform near the maintenance road.
 * On day 2, there is a newspaper report on a table that states that "criminals hit local hospital", with a picture of Blood Money. This implies that Blood Money happened before this heist.
 * The legacy edition of this heist had a glitched version of day 2, where all the players would have spawned above the map, the ground being a full circle, but is cut in half with a wall covering it saying, "Payday 2". This glitch would make the game impossible to play, as you can't fall down because of an invisible wall not letting you pass.
 * Consequently, this heist was the least popular out of all of the heists in legacy.
 * On day 2, there is a 15% chance that a safe containing silver will spawn inside one of the warehouse's rooms.
 * On Day 1, inside the truck you can saw open the hatch at the bottom to gather loot bags and gun down police without waiting for the police to shoot down the door, saving time and possibly health.