The Ozela Heist

"The stage is set for us to pull off our grandest heist yet. Just stay out of the spotlight!"

Overview
The Ozela Heist is a heist that was released on 1/1/2022. It takes place in Rayward Stadium and is located in Toronto, Canada. The heist is guarded by many cameras and guards, who cannot be hostaged. The main goal of the heist is to steal a Gold-Plated Guitar, however things don't go completely to plan.

The Ozela Heist is considered to be difficult by many due to it's tight populated corridors, and it's stealth only nature. Should the alarm be triggered, a 15-second point-of-no-return timer is activated, making it impossible to complete if the heisters aren't almost finished.

The heist features unique loot, being the Gold-Plated Guitar and Trophies. There are no assets available for purchase in this heist.

Walkthrough
The heisters spawn at the entrance of the stadium. Go up the escalators and take a left turn. Heisters must make their way around the stadium to find a RFID reader and open it, taking note of the serial number inside.

The heisters must then navigate to an area of the arena that is under construction and read a blueprint. The blueprint will contain different RFID serial numbers and corresponding color codes, but only the one that matches the RFID will be correct, making sure to take note of the code. After, the heisters must find the corresponding alarm box and type the color code in. The amount of alarm boxes within the heist corresponds with the amount of serial numbers in the blueprint. Should a incorrect code be inputted or a code be inputted in the incorrect alarm box, a guard will be spawned. Should the code and the box be correct, the RFID-Locked door will then be made lockpick-able, and the heist then progresses.

When the RFID door is opened, the heisters then have to locate a keycard and a code to open a vault within the basement:
 * The code can be found in a USB flash drive, which is obtained from the manager. This can be achieved by searching through files within the administration room to obtain the phone number of the manager. Jade then calls the phone number, distracting the manager to go to the stairway closest to the Administration room. After hostaging or killing the manager and retrieving the USB drive, it can be plugged in to a laptop located within the Administration room, which then displays the code.
 * The keycard can be located in the basement area past the RFID door, where it can be located in one of two VIP rooms.

After both are obtained, the heisters are then directed to the vault, located within the underground area. After inserting the keycard and typing in the vault code, the heisters then open the reinforced display box presumed to hold the Gold-Plated guitar. However, it is revealed to be empty as the guitar itself is currently being used in the concert. Due to the turn of events, Jade has a minor breakdown and then comes up with a new plan to fish out the Guitar right out of one of the member's hands.

Jade's new plan involves finding a length of rope and a hook located in the storage area within the basement, which the heisters then have to locate and obtain. After obtaining both, the crew then goes up to the stadium's control room and hacks into the console VIA a laptop, in order to cause a blackout diversion. Afterwards, the heisters set up a pulley system directly above the Ozela band member holding the Gold-Plated Guitar. When the system is prepared, one of the heisters pulls a switch, causing a correlated blackout from Jade and lowering down the hook. When the hook is raised, attached on the hook is the Guitar. After taking the guitar, the conventional route no longer becomes an option.

In order to escape, Jade comes up with a plan for the heisters to disguise as guards using the locker room, located in the Admin Room. All heisters must step into the room in order to unmask and disguise themselves as guards. In this form the heisters cannot reequip their masks and cannot be detected in any way except for bumping directly into guards. The heist ends when the heisters go to the escape location, located either at an exit in the section under construction or the location where the heisters spawned.

Tips

 * Contrary to popular belief, this heist is way different when compared to The Alesso Heist from PAYDAY 2.
 * The map layout is radically different, so don't treat it the same.
 * This heist is also stealth-only.
 * This is a stealth-only heist, which means that it is recommended to bring a high-concealment 3 detection risk build, much like Shadow Raid.
 * This heist is much better done alone or with people you know, since random crew members will easily collide with the guards.
 * This heist is mainly about stamina. Players will have to dash through crowded areas, then hide in a spot, then continue dashing.
 * This heist is known to be one of the hardest heists in the game. It is recommended to only let players that have finished the heist or are skilled in stealth join.
 * Use the chat function to write down any type of combination (i.e Alarm box names and colo(u)r codes).
 * After unlocking the RFID scanner, it's best to get the vault code first before entering the basement, so you don't have to go back up to the main level again after getting the keycard.
 * It's recommended to bring ECM Jammers as a last resort if you get caught near the end.
 * Stamina is essential in completing the heist. NEVER walk into a room with little to no stamina unless you are sure that there are no guard waypoints or camera spawns in that room or if not doing so will get you caught.
 * The manager can be hidden behind the doorway in the stairs, as no AI path finds into the stairway.
 * Even though there are no bags, Pack Animal and Carrier Pigeon can still be used to move bodies.
 * Cameras can't be disabled in this heist but can be looped if they are in range with Nimble basic.
 * If doing the heist as a trio, have one person get the Trophies while the other 2 do the other objectives.

Trivia

 * Although other trophies appear outside the Hall of Fame, only the ones which are located within the Hall of Fame can be interacted/looted.
 * This heist can be completed after setting off the alarm and letting the timer run out while having the guard uniforms on.
 * This heist was under development for about a year.
 * It was originally meant to be a Christmas 2020 heist.
 * The heist was also originally supposed to reward the player with a Christmas themed armor skin
 * Despite the major differences between them, this heist is commonly compared to The Alesso Heist due to its name and the fact both missions occur in a concert.
 * The word "Ozelas" is similar to "Alesso", but reversed. "Ossela" was renamed "Ozela" to make it sound better.
 * This is currently the only heist where you have to unmask and change outfits to progress and is the first to feature a disguise mechanic
 * As an inside joke among the Development team, a pear is hidden inside the heist.
 * Jade will tell you to ‘sus out’ the alarm box, which is a direct reference to the popular game “Among Us”
 * On the catwalks, it is impossible to assassinate the band, or any civilians, on the ground floor below.
 * The sound for the RFID Alarm boxes is a reference to the rhythm game Friday Night Funkin.
 * According to Sneaksie, the reference was added by complete accident but was kept in anyways.
 * The various store names in The Ozela Heist are based on the Private Testers and Moonstone Developers.
 * The Moonstone developers can be seen sitting down in the food court.
 * The developers will not detect the players, but they will still get alerted by gunfire, explosion, or if the alarm goes off. They can still be taken hostage and killed.
 * Killing the developers will give you a higher cleaning cost penalty than your average civilians ($20,000 in cleaning cost on )
 * This heist is one of the three heists that don't use BrickTech cameras on -.
 * The others are Black Friday and Blood Money.
 * Notably, The Ozela Heist is the only one out of these 3 that can be fully completed in stealth.