Repeat

The repeat system is a system designed to penalise players for playing the same heist repeatedly and reward people for playing different heists that hasn't been played for a while.

States

 * Positive: Achieved by playing other heists. Maximum boost is 50%
 * Neutral: Achieved by keeping a balance between playing and not playing. It will show as 0%
 * Negative: Achieved by replaying a heist over and over again. Maximum penalty is -100%

Community Observations

 * 1) The repeat penalty only occurs after a heist is repeated more than 3 times.
 * 2) To have the repeat be in a state where each heist diminishes the penalty, a heist must be played 11 times.