Hostages

In Notoriety, hostages are entities intimidated by the player. They have several uses, primarily trading teammates out of police custody. To trade, you must have at least one of you teammates in custody, then you have to wait for a while until Jade says: "the police are willing to do a hostage trade" and one of your hostages will be marked. Run up to them and interact with them. If it says trade hostage, you have found the marked hostage, once you find the one, interact with them and your teammate will be freed.

Civilians
All civilians can be intimidated by pressing f when the suspicious meter is full, or with the skill Intimidator aced by shooting an un-silenced gun near them. This causes them to lay down on the ground until they get up and try to escape. If they are cable tied, they can be moved by interacting with them, and can only be freed by Hostage Rescue Teams.

Killing a civilian will add 15 seconds to the killer's trade delay. Trade delays are reduced by one second for every second that a police assault isn't active.

Enemies
All non-special enemies can be taken hostage by shouting at them with the tier 3 Mastermind skill Halt!. This skill is based on the enemy's health, with a higher health value equal to a lower halt chance. There are three stages to taking an enemy hostage: Handcuffed enemies can be converted with the tier 4 Mastermind skill Joker, causing the "convert" to fight against their Enemies.
 * 1) Fighting
 * 2) Surrender ("Success!")
 * 3) Submission/Handcuffs on ("Hostaged!")